If no item is placed within the timeframe, it becomes visible again) Only allow activation to happen if item frame is already filled (if not implemented like this, allow for a 60 second time window to put an item into the empty frame while invisible.If Accepted - the frame becomes invisible.If you right click a spark into an item frame, a pop-up windows turns on if you would like to make it invisible.Option 2 to adapt to EMC: Right click already placed item-frame with a rare item (ie.Maybe 1000 tokens per 5 minutes of use? Or something along those lines. All items placed into empty item frames while the command is ON, turn invisible.Option 1 to adapt to EMC: toggle-able command (like /tpreview):.This means no invisible item frames stay in the world while it has no items. When activated, the frame becomes invisible, however when you remove the item from the the frame, the system restores normal visibility to the (now empty) item frame. In their case, they have a button to turn an already filled item frame by using a special book. ![]() ![]() Inspire the feature similar to how Vanilla Tweaks (HermitCraft) handles this:.Waffle did mention in the other thread that they would still be able to be seen through f3+b, but if that isn’t enough, here are a few ideas. ![]() Issue attempting address: Loosing invisible item frames and recouping invisible item frames, in case data is not stored when breaking the entity.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |